AI Summary
5 min readThe Triple Click hosts—Maddie Myers, Jason Schreier, and Kirk Hamilton—discuss their full-spoiler impressions of Resident Evil Requiem (also called Resident Evil 9) in this bonus episode for Maximum Fun members. Having all finished the game recently, and fresh off replaying Resident Evil 2 Remake thanks to a prior bet, they highlight its blend of horror exploration and action spectacle, praising its design while noting its split structure.
Big-Picture Strengths and Structure
The hosts agree Requiem feels like two games fused together: a tense, resource-scarce horror segment focused on Grace in gray, spooky areas, and a bolder action-hero phase with Leon in Raccoon City outskirts. Maddie enjoyed the contrast, finding Grace's sections scary enough to spike tension while Leon's later gameplay delivered "Gears of War-esque corny levels of fun" with superhero flair. Jason preferred the first half but appreciated replaying areas as both characters—struggling as Grace to down one zombie, then blasting through as Leon—for its perspective shift. Kirk echoed the love for the classic Resident Evil arc: exploring dangerous spaces, scraping by with hard-won resources, and unlocking progress like final door puzzles. All note the theme park-like level design, which guides players seamlessly without backtracking, using tunnels and glimpses of unreachable goals for momentum.
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What you'll learn
- 1 (00:02) **Intro and Spoiler Warning** - Hosts welcome listeners to full-spoiler RE Requiem discussion after main feed episode
- 2 (01:01) **Gratitude for RE2 Remake Playthrough** - Kirk credits prior RE2 remake for enhancing Requiem's impact
- 3 (02:12) **Maddie's Overall Impressions** - Maddie enjoyed balance of scary Grace sections and fun Leon action
- 4 (03:40) **Jason's Impressions: Two Games in One** - Jason preferred first half but appreciated Grace/Leon contrasts
- 5 (05:07) **Kirk's Take on Gameplay Arcs** - Kirk loved classic RE exploration/power progression in first half
- 6 (06:49) **Tank Controls and RE Legacy Debate** - Discussion on original RE4 clunkiness vs. remakes
- 7 (08:33) **Gears of War's RE4 Influence** - Kirk links Gears' cover/stop-start shooting to original RE4
+ Full timestamped outline available in the app
Show Notes
Maddy, Jason and Kirk return to Raccoon City for a no-spoilers-barred discussion of Resident Evil Requiem. What did they think of the story? What was Gideon actually trying to achieve? Was Zeno…. like, what was going on there? There’s so much to discuss.
To get the full episode, become a Maximum Fun member at maximumfun.org/join.
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