The Indicator from Planet Money
The Indicator from Planet Money

Does Planet Money’s game pass the shelf test? We go undercover to find out

September 3, 2026

AI Summary

5 min read

In a Los Angeles big-box store, four people huddle suspiciously in front of a board game shelf. One of them is Kenny Malone from Planet Money, and another is Elon Lee, co-founder of the game company Exploding Kittens. They are about to do the opposite of shoplifting: sneak a new board game onto the shelf to test it in the wild. The game is called Sell Me a Sasquatch, an economics-themed game that Planet Money has been developing with Exploding Kittens. Elon Lee regularly conducts these secret shelf tests, acting as a retail field scientist—or, as he admits, a retail field artist. The goal is simple: place a prototype in a real store, observe how it performs, and learn what needs fixing before the game hits the market.

The Three-Foot, Three-Second Rule

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What you'll learn

  • 1 (00:06) **The Setup: Sneaking a Game Into a Big Box Store** - Kenny Malone and Exploding Kittens co-founder Alon Lee prepare to secretly place a prototype board game onto retail shelves to observe customer reactions.
  • 2 (02:36) **The Mission: Using a Game as a Reporting Trojan Horse** - The Planet Money team has been documenting the creation of an economics-inspired board game, "Sell Me a Sasquatch," with Exploding Kittens.
  • 3 (03:31) **Entering the Aisle: The "Sell Me a Sasquatch" Prototype** - The team, including Kenny, Waylon, and two accomplices, enters the store with the purple prototype box.
  • 4 (04:44) **Test #1: The Visual Shelf Test** - The first question is simply how the game looks and stands out among its competitors on a neat shelf.
  • 5 (05:37) **Test #2: The Chaotic Shelf Test** - The team simulates real-world shelf conditions by shoving the game behind others and knocking it over, mimicking a "chaotic garage sale" environment.
  • 6 (06:28) **The "Three Feet, Three Seconds" Rule** - A retail consultant's rule is introduced: once a shopper is three feet away, you have three seconds to convince them to pick up the product.
  • 7 (07:01) **Test #3: The Customer Intercept** - Alon spots a potential test subject, Diego, browsing the game aisle, and Kenny awkwardly intercepts him.

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Show Notes

We go undercover at a big box store for an inside look at the secret shelf tes the makers of Exploding Kittens use for their hit games.

Fact checking by Sierra Juarez.

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The Indicator from Planet Money