The Besties
The Besties

Blood Dungeon Takes Us to Bullet Heaven

August 28, 2026

AI Summary

5 min read

Blood Dungeon and the Bullet Heaven Boom

The hosts of The Besties open their discussion of Blood Dungeon with an important question: "What is your favorite song from Blood Dungeon?" The answer, inevitably, involves "dick whips" — a reference to one of the game's more memorable weapons, wielded by the "Leech" character, who has "a two or three pixel long penis that is visible at all times." This sets the tone for a game that looks "like it was drawn fittingly in the back of a school notebook in the nineteen ninety" and comes from Messhof, the studio behind Nidhogg and Real World.

What Makes Blood Dungeon Different

Blood Dungeon is a "survivors-like" or "bullet heaven" game — the genre where you automatically fire weapons at hordes of enemies while dodging their attacks. But unlike Vampire Survivors or Halls of Torment, this one adds a full 2D platforming layer. You can climb any wall, hang from any ceiling, and navigate vertical spaces. This changes everything. As one host puts it, the platforming "requires a level of engagement and activity and like millisecond by millisecond kind of decision making" that other games in the genre lack. The level designs create real strategy: there's a pit level where you're motivated to pick perks that give "50% damage to any time you have the high ground," and underwater sections where you have to surface for air "like Soni

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What you'll learn

  • 1 (00:00) **Dick Whips and a Dubious Intro** - The crew opens with a chaotic bit about the song "Dick Whips" from *Blood Dungeon*, setting a juvenile, freewheeling tone.
  • 2 (02:25) **Introducing Blood Dungeon** - The hosts officially name the game of the week and give a first impression of its core identity.
  • 3 (05:45) **First-Hand Impressions and the Hook** - Russ and Chris share their initial experiences and explain what pulled them into the game for hours.
  • 4 (06:39) **How the Game Works: Characters and Movement** - A detailed breakdown of the game's mechanics, starting with its bizarre roster and unique platforming.
  • 5 (09:24) **The Unlock Loop That Creates 15-Hour Runs** - Russ explains how the game's challenge system, not just score-chasing, kept him hooked.
  • 6 (11:56) **Respecting the Player's Time** - Chris praises the game for solving his biggest complaint about the genre: feeling like time is wasted.
  • 7 (14:04) **Synergies and Build-Crafting** - The hosts dive into the satisfying on-the-fly combinations of weapons and perks.

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Show Notes

Blood Dungeon is a spectacular evolution of the Vampire Survivors formula. Developer Messhof plops the auto-shooting, upgrade-building bullet-heaven genre into something a bit more strategic and conscious of your time. It certainly doesn’t hurt that the art looks, at first blush, like Spelunky by way of a child’s sketchbook. In the back half of the episode, we chat about what to call these games, and then pick some of our favorites.

Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

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