AI Summary
5 min readA Big Walk Bonanza: The Besties on House House's New Game
The hosts of The Besties—Griffin McElroy, Chris Plante, and Russ Frushtick—gather to discuss Big Walk, the new game from Untitled Goose Game developer House House. Their central argument is that Big Walk is not just another "friend slop" multiplayer game, but something stranger and more specific: a game about the loneliness and joy of actually being in a physical space with friends, built entirely around the mechanics of communication and separation.
What Big Walk Actually Is
Big Walk is a first-person online multiplayer puzzle game where players control bird-like characters exploring a large open world. It requires at least two players and cannot be completed solo. The puzzles range from simple tasks (throwing a ball into a hoop 15 times) to complex coordination challenges (hot-potatoing a ticking time bomb across the map). But the game's defining feature is that voice chat is proximity-based—if you're behind a wall, your friends cannot hear you. Players also have access to tools that facilitate communication: walkie-talkies for long-distance chat, laser pointers for pointing, flare guns for signaling location, and semaphore-like arm gestures.
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What you'll learn
- 1 Big Walk Bonanza – Spoiler-Free Navigation Outline
- 2 (00:01) **Cold Open & Billy Joel Bit** - The crew opens with a chaotic bit about Billy Joel and car crashes
- 3 (01:43) **Episode Setup & Game Introduction** - The Besties introduce themselves and the game Big Walk
- 4 (02:45) **The "Pandemic Game" Thesis** - Chris argues Big Walk is the most pandemic video game ever made
- 5 (04:04) **Spoiler-Free Promise & "Friend Slop" Debate** - The hosts clarify no puzzle spoilers and debate whether Big Walk is "friend slop"
- 6 (06:45) **Core Game Mechanics Explained** - A rundown of what you actually do in Big Walk
- 7 (09:19) **The Joy of Getting Lost** - Getting separated from friends is the game's most unique feature
+ Full timestamped outline available in the app
Show Notes
Big Walk is the game everyone wanted during the pandemic. Not-so-coincidentally, that’s when the project began development. The multiplayer open-world adventure is developer House House’s follow-up to Untitled Goose Game. But where Goose Game hinged on you pestering NPCs to solve puzzles, Big Walk tasks you with pestering and supporting your friends. Or to put it succinctly: Big Walk is a game about communication. Though, as we explain, it’s an experience that requires some careful scheduling.
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