Scary Stories
Scary Stories

Scary Stories - The Game

August 24, 2026

AI Summary

5 min read

A Ouija board session under a streetlight in Moreau, Louisiana, turned a group of skeptical kids into believers in under an hour. The planchette began tracing a figure eight on its own, a spirit calling itself Lauren claimed to have drowned in the nearby Mississippi River, and when a fourteen-year-old dared it to prove itself, every streetlight on the block went dark simultaneously. The board was left on the pavement until morning.

That story, told by a listener and read on the podcast Scary Stories, anchors an episode that examines a single question: is the Ouija board a harmless game or a genuine tool for contacting the dead—and potentially dangerous? The episode does not adjudicate the question scientifically. Instead, it presents a series of first-person accounts, each building a case that the board is not a toy but a portal that can be opened by anyone, often with unintended consequences.

The Mechanism: The Board as a Portal, Not a Game

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What you'll learn

  • 1 (02:19) **Ouija Board: Game or Portal?** - The host introduces the episode's central question: is the Ouija board a harmless game or a gateway for evil, setting up the first-person scary stories to follow.
  • 2 (02:37) **Story 1: The Figure-Eight Loop Under the Streetlight** - A group of kids in Moreau, Louisiana, borrow a special Ouija board from a friend's sister, who practices voodoo, and experience an escalating supernatural event.
  • 3 (10:13) **Story 2: The Ouija Board That Revealed an Affair** - A woman's no-nonsense mother uses a Ouija board to test a question she already knows the answer to, but instead receives a devastating truth about her husband's infidelity.
  • 4 (12:14) **Story 3: The Spiritualist's Unlisted Number** - A young woman's mother plays with a Ouija board alone and is commanded to call a specific phone number, which turns out to be the unlisted line of a local spiritualist.
  • 5 (14:44) **Story 4: The Demon "Vovo" and the Antichrist Prophecy** - A 19-year-old woman and her friend buy a Ouija board to contact a deceased grandmother, but instead open a channel to a demon who claims a dark destiny for the narrator.
  • 6 (20:54) **Closing Reflection on the Ouija Board** - The narrator concludes her story by stating she is not worried about the demon's prophecy, trusting in her Christian faith to protect her from the predicted events of 2023.
  • 7 Standout Quotes

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Show Notes

You better think twice before playing with this game



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