Mr. Creeps: Scary Stories & Creepypastas
Mr. Creeps: Scary Stories & Creepypastas

I Erase History for a Living

August 1, 2026

AI Summary

5 min read

I Erase History for a Living

A man in a company truck drives into a small town where green-and-white signs are nailed to nearly every house and business: Damn Your Own Damn River. He is not a surveyor, not a construction worker, not a historian. He is an archaeologist employed by McMuller Group, a third-party firm hired by the state to evaluate the cultural impact of infrastructure projects. His real job is to ensure that nothing of historic significance ever makes it into the final report. When legitimate artifacts or sites threaten a build recommendation, he makes them disappear—destroys them, buries them, or writes them out of existence. This time, the site is a place called Carthage, a nineteenth-century pioneer village that was supposed to be submerged under a reservoir decades ago. The locals claim it was real. The state wants to build. And the narrator has been sent to finish what was started.

The machinery of erasure

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What you'll learn

  • 1 (00:00) **The Job: Erasing History for Profit** - The narrator explains his role working for a third-party firm, McMuller Group, where he is paid to ensure nothing of historic significance is found during state-funded construction projects.
  • 2 (05:06) **Arriving at Carthage** - The narrator arrives at a site near a river where a reservoir is planned, noting the hostile locals and the "Damn your own damn river" signs.
  • 3 (10:27) **An Ominous Discovery** - While walking through the site, the narrator nearly trips over a cairn and a wooden cross marked "Claire," which he dismisses as a recent wood shop project.
  • 4 (13:34) **The First Dream: A Vision of Carthage** - The narrator has a vivid dream where he walks through a bustling 19th-century pioneer village, observing a crowd gathered at a dock.
  • 5 (19:09) **The Mill Site and a Sprained Ankle** - The narrator investigates the stone slab foundation of a mill, finding it to be underwhelming but a clear sign of historical settlement.
  • 6 (22:58) **The Second Dream: The Mob** - The narrator has another feverish dream where he is back in the village, now dark and filled with fog, and witnesses a chaotic town meeting.
  • 7 (29:45) **The Sunken Vessel is Real** - After waking, the narrator finds a "comments and concerns" form from Derrick Stutz that explicitly describes the sunken remains of the keelboat *Conatus* on a submerged sandbar.

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Show Notes

Poof there is goes! Written by: Midwest Horror

Mr. Creeps: Scary Stories & Creepypastas