Why PlayStation Ditched Kojima - Kinda Funny Games Daily 09.11.26
September 11, 2026
AI Summary
5 min readPlayStation’s decision to walk away from Hideo Kojima’s next game, the espionage title Physint, came down to budget, missed deadlines, and a fundamental disagreement over exclusivity. Bloomberg’s Jason Schreier reported that Sony was spooked by the commercial performance of Death Stranding and its sequel—both underperformed against PlayStation’s revenue expectations—and the new project was already over budget and years from release despite missing internal milestones. PlayStation was also reluctant to invest hundreds of millions in another game that wouldn’t stay permanently exclusive to its hardware, especially after Sony decided earlier this year to stop releasing single-player games on PC. Kojima’s studio retained ownership of its franchises, meaning Sony would get no cut from a future PC version published by someone else, as happened with the first Death Stranding.
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What you'll learn
- 1 (07:20) **PlayStation Ditches Kojima's Physint on Budget Concerns** - Bloomberg's Jason Schreier reports on Sony's decision to pull out of funding Hideo Kojima's espionage game, citing financial and strategic issues.
- 2 (11:10) **Analyzing the Xbox Side of the Kojima Deal** - The hosts discuss the apparent contradiction of Xbox saving Kojima's project while simultaneously laying off thousands of employees.
- 3 (14:59) **Evaluating Kojima's Commercial Track Record** - The hosts debate whether Sony's expectations for *Death Stranding* were fair, and how *Physint* as a return to stealth espionage is a different prospect.
- 4 (19:58) **The Multimedia Potential and Exclusivity Question** - The hosts explore the film/TV rights in the Xbox deal and whether *Physint* will remain a true console exclusive.
- 5 (25:34) **PlayStation's Lost Identity vs. Xbox's Search for One** - The conversation shifts to brand identity, with the hosts arguing that Sony's pivot away from prestige single-player games has eroded what made PlayStation special.
- 6 (30:04) **Kojima's Perfectionism and the Cost of Greatness** - The hosts discuss the creative pressure on Kojima to make *Physint* a masterpiece and how that drives up costs and timelines.
- 7 (36:10) **Super Chat Discussion: Exclusivity and Future of Xbox** - The hosts read and respond to viewer questions about the Kojima deal and its implications.
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Show Notes
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