IGN.com - Game Scoop! TV (Video)
IGN.com - Game Scoop! TV (Video)

Death By 3,200 Cuts

July 10, 2026

AI Summary

5 min read

Death By 3,200 Cuts

The Xbox division laid off roughly 3,200 people this week — 1,600 immediately and another 1,600 over the next year — in what the IGN Game Scoop! crew calls "the great Xbox reset." The cuts hit id Software especially hard, with more than half the team that made the Doom trilogy let go, even as new Doom DLC launched the same day. id Software's entire engine development team was laid off, and remaining studios are being encouraged to adopt Unreal Engine for all future projects. No studios were closed, but four — Double Fine, Compulsion, Ninja Theory, and one other — were allowed to spin back out as independent studios, keeping their IP.

The Strategy That Didn't Work

The panel traces Xbox's current crisis to a strategy borrowed from Netflix: acquire studios, give them blank checks, and build a subscription service around exclusive content. The problem, as they see it, is that game development takes seven years per title, not six months like a TV season, and the subscription numbers never justified the spending. "How good and bad the strategy was that everybody copied from Netflix," Damon says. "We need content for a subscription. So what are we going to do? We're going to give all of these creative people blank checks." When Amazon, Disney, NBC, and everyone else did the same thing, the streaming subscription war made the math impossible for any single p

Continue reading the full summary in the app — free to try.

Read Full Summary →

Free • No credit card required

What you'll learn

  • 1 Death By 3,200 Cuts
  • 2 Main Outline
  • 3 (01:24) **Welcome and Host Introductions** - The full panel is back: Damon, Bear, Nick, and Sam returns after a two-episode absence.
  • 4 (03:39) **Xbox Layoffs: The "Bloodbath" Begins** - Microsoft lays off 1,600 employees this week with another 1,600 expected over the next year.
  • 5 (05:23) **id Software Gutted, Studios Spun Off** - More than half of the id Software team that made the Doom trilogy is laid off, while four studios become independent again.
  • 6 (06:39) **The Netflix Subscription Trap** - The panel analyzes how Xbox copied Netflix's content-for-subscription model, which led to unsustainable spending.
  • 7 (09:30) **Prototypes and Lost Potential** - The panel reveals that id Software was prototyping a new Perfect Dark game, a co-op Doom game, and a John Wick-inspired title with gunplay and martial arts.

+ Full timestamped outline available in the app

Show Notes

Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Sam Claiborn, Peer Schneider, and Nick Limon -- are discussing mass layoffs at Xbox, Assassin's Creed Black Flag Resynced, Obsession, and more. And, of course, they play Video Game 20 Questions.

Learn more about your ad choices. Visit megaphone.fm/adchoices

IGN.com - Game Scoop! TV (Video)