Critical Role
Critical Role

Lead the Way | Critical Role | Campaign 4, Episode 35 Part 2

September 29, 2026

AI Summary

5 min read

The morning after the battle at Hawthorne’s Glade, the party regroups at Olbid’s cottage, carrying one level of exhaustion and the weight of what just happened. Julian is found passed out drunk five trees from the cabin, covered in rude drawings left by the black rabbits as a prank. The episode opens with a quiet but charged moment: Octavius confronts Thimble for stepping in front of an arrow meant for her, insisting she doesn’t need protection. Thimble deflects, but the tension lingers.

Training, Breakfast, and a Plan Takes Shape

Julian and Octavius begin light sparring, with Julian teaching her to read an opponent’s eyes rather than follow the weapon. “The instinct is to follow the weapon,” he says, “but the weapon is the second thing to follow. The first is the eyes.” Octavius fails the lesson—Julian fakes right and strikes left—but the point lands.

Breakfast becomes a planning session. The party needs to intercept the Deconus caravan in Valo, and they realize they lack a proper plan. Clawney the smuggler offers to help, describing himself as someone who makes “unbumpable wagons”—the reverse of what they need. Olbid suggests gathering every resource before deciding on tools, and a consensus forms: they’ll head north through the Miller’s Road toward Timiny, then to Valo.

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What you'll learn

  • 1 (00:00) **Episode Start & Advertisements** - Opening sponsor reads for ZocDoc, Stamps.com, and Angie.
  • 2 (01:31) **Return to the Table** - Brennan Lee Mulligan reintroduces the episode and the party returns from the previous day's events.
  • 3 (04:43) **A Private Conversation** - Octa confronts Thimble about his self-sacrificing behavior during the fight.
  • 4 (06:12) **Morning After: Julian's State** - The party finds Julian passed out drunk and covered in rude drawings.
  • 5 (10:42) **Planning the Rescue** - The group discusses the plan to rescue the captured fairies from the Deconus Caravan.
  • 6 (16:46) **Training Montage & Morning Banter** - Julian and Thimble continue sparring, while the rest of the party shares a meal.
  • 7 (20:57) **Preparing to Interrogate** - The party decides to interrogate the captured Creed member before leaving.

+ Full timestamped outline available in the app

Show Notes

Part 2

With Hawthorn's Glade in shambles, the Seekers aid the surviving fey in finding a new safe haven...

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OFFICIAL CAMPAIGN 4 CAST
GAME MASTER Brennan Lee Mulligan 
Laura Bailey as Thimble
Luis Carazo as Azune Nayar
Robbie Daymond as Kattigan Vale
Aabria Iyengar as Thaisha Lloy
Taliesin Jaffe as Bolaire Lathalia
Ashley Johnson as Vaelus
Matthew Mercer as Sir Julien Davinos
Whitney Moore as Tyranny
Liam O’Brien as Halandil ""Hal"" Fang
Marisha Ray as Murray Mag’Nesson
Sam Riegel as Wicander ""Wick"" Halovar
Alexander Ward as Occtis Tachonis
Travis Willingham as Teor Pridesire

CREDITS
Produced by Maxwell James, Steve Failows, & Kyle Shire
Set Designed by Shaun Ellis
Production Designer: Noxweiler Berf 
Character Art by Loren Hontanilla
Edited by Taylor Burke, Emily ""Stevie"" Stevenson, and Garrett Alvord
Critical Role Announcement Playhouse Editor: Vinny Celesti
Opening Title Editor: Paul Foyder
Opening Title Colorist: Peter Koocheradis 
Window Effects by Christian Brown
Graphic Design by Aaron Monroy & Jordyn Torrence
Dol-Makjar art by Daniel Jiménez Villalba
Miniatures Painted by Payton Keo Lacebal
Opening Title Theme by Neal Acree
Campaign 4 Key art by Hannah Friederichs
Additional Art & Design by Hannah Friederichs

Episode QC by Catherine Zimmerman & Paula Flores
Assistant Editor: Gianna Gencarella
Post Production Coordinators: M Swing & Bryn Hubbard
Closed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice Tsoi
Post Production Supervisor: Tal Levitas

HEALTH & WELL-BEING
Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.
Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources

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