Critical Role & Sagas of Sundry
Critical Role & Sagas of Sundry

Episode 6: Into the Mines | We're Alive: Frontier | Season 1

June 29, 2026

AI Summary

5 min read

The episode opens with the group waking in New Haven, the community they reached at the end of the previous leg. Sarah, the child they rescued, is recovering in the town's surprisingly well-equipped medical wing—the doctor confirms she was suffering from malnutrition and dehydration but carries no infection. While she sleeps, the party splits to barter: one member trades cigarettes and wins a liar's dice game for fresh catfish, while another negotiates for medical supplies. Back at the rail driver, Rafe has constructed a makeshift ritual space—a bracken arch with animal bones and a protective symbol—and leads the group in a ceremony that demands each person share a secret they have never told. The ritual is an amalgam Rafe invented on the spot, and it draws out genuine vulnerability: one member admits he let his brother die in a plane crash, another confesses he was once very good at video games. The scene establishes a fragile trust among the group before they set out.

Into the foothills

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What you'll learn

  • 1 (01:40) **Welcome Back & Debrief** - The group is back on track, heading off-mission into a salt mine for New Haven.
  • 2 (03:39) **Checking on Sarah & Bartering** - Band-Aid and Ray split up to check on Sarah and trade for supplies before the hike.
  • 3 (04:56) **The Liar's Dice Game** - Lucky Jenny steps in to play Liar's Dice for Ray, winning fish and a ration ticket.
  • 4 (18:16) **Rafe's Ritual & Sharing Secrets** - The group returns to find Rafe performing a pagan blessing ritual for their journey.
  • 5 (25:40) **Day Five: The Hike Begins** - The group meets their New Haven guides and gears up for the 10-mile trek to the salt mines.
  • 6 (30:13) **Crossing the River & A Tense Question** - The group successfully crosses the river, but Marion's questioning reveals a lie in Asher's cover story.
  • 7 (37:21) **The Grueling Pace** - Marion sets a brutal double-time pace through the thick frontier brush for three hours.

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Show Notes

In order to fulfill their agreement with New Haven, the survivors venture off the rail line and into the mountains. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest.


Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com

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Critical Role & Sagas of Sundry