AI Summary
5 min readIn this episode of Asmongold TV, the host plays through the beta of Chrono Odyssey, a new Korean MMORPG, and delivers an immediate, unfiltered first impression. The central question is whether the game has a good enough foundation to overcome its rough edges, and the answer is a cautious, heavily qualified "maybe." The episode is less a review and more a live stress test of the game's systems, with the host's reactions serving as the primary data.
The Character Creator: A Distraction and a Promise
The episode opens with an extended, absurd character creation sequence that sets the tone for the entire play session. The host spends a significant amount of time crafting a deliberately ridiculous character, a lanky, JoJo's Bizarre Adventure-inspired figure with a massive jawline and a "Super Saiyan Three" hairstyle. This is not just for entertainment; it serves as a practical test of the game's depth. The host is genuinely impressed, noting, "This character creator's pretty good. They've got a lot of styles on this too." The ability to adjust everything from wrist circumference to eyebrow shape suggests a level of polish and player agency that the rest of the game struggles to match. This early high point creates a contrast that makes the subsequent gameplay shortcomings feel more pronounced.
Combat: A Clash Between Vision and Execution
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What you'll learn
- 1 (02:03) **Character Creator Spiral** - Asmongold starts the Chrono Odyssey preview by diving into the character creator, spending a long time making a deliberately absurd-looking "default white guy" with exaggerated features.
- 2 (14:32) **Finalizing the Abomination** - Asmongold finishes the character creator, settling on a bizarre Super Saiyan 3 hairstyle and declining most tattoos and scars because they clip through the model.
- 3 (22:57) **Initial Combat and Movement Jank** - Asmongold begins the tutorial combat, immediately noting the stamina system and trying to figure out the basic controls.
- 4 (31:07) **The Chrono Ability and Double Jump** - The tutorial introduces the game's core time-rewind mechanic, the "Chrono Detector," and a double jump.
- 5 (38:31) **Weapon Mastery and Build Thoughts** - Asmon levels up and begins investing in the weapon mastery system, planning his build around the chain blades and battle axe.
- 6 (46:53) **First Real Critique: Movement and Combat** - After his first death, Asmongold gives his initial, honest assessment of the game's feel.
- 7 (52:14) **Visuals and Crafting** - Asmon explores the first town, commenting on the game's visual identity and trying out the crafting system.
+ Full timestamped outline available in the app
Show Notes
So I Tried Chrono Odyssey.. Asmongold show for all of his stream highlights, competitions, reactions & more.
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---- Keywords: gaming reactions, gaming podcast, gaming community, streaming highlights, esports commentary, game reviews
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