AI Summary
5 min read“I'm back to my favorite game,” Asmongold says at the top of the stream, and he means it. He opens the episode by declaring that the game he’s playing—a turn-based RPG from a small studio—is his pick for Game of the Year. “It is, in my opinion right now, is Game of the Year,” he says. “Like I am so into this game. I've been having so much fun playing this game.”
Why this game is special
Asmongold lays out a clear argument for why he believes the game deserves the highest recognition, even comparing it to anticipated titles like Death Stranding 2. He gives three main reasons. First, the game introduces a new version of turn-based combat that has been attempted before but never executed properly. Second, the game was made by a tiny studio that defied every assumption about what a small team can achieve. Third, he claims there is no part of the game that is bad. “There's nothing about it that's like, you know, for example, like there are some things like Final Fantasy 16, for example, right? Like the exploration was really bad and like the RPG elements were really bad. But with this game that's not the case.” He also notes that the game is cheap—$50—which adds to its appeal.
A player's journey through combat and discovery
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What you'll learn
- 1 (02:00) **Opening Thesis - Why This Game is Game of the Year** - Asmongold declares he went live solely to play this game, stating it is "game of the year" in his opinion and that he is having an immense amount of fun.
- 2 (04:00) **Gameplay Session Begins - Returning to an Old Foe** - Asmongold worries his parry timing will be off after playing *Doom* and sets his sights on killing a difficult enemy from the starting island.
- 3 (05:22) **First Attempt - Overmatched and Retreating** - Asmongold attempts to fight the "coboy" but quickly realizes he is not strong enough and decides to explore other areas of the world instead.
- 4 (10:02) **Combat and Exploration - Progressing Through New Areas** - Asmongold engages in a series of fights, experimenting with his abilities and exploring new zones, including a cave and a beach.
- 5 (21:55) **Boss Fight - A Grueling Battle of Attrition** - Asmongold engages in a long, difficult boss fight, requiring multiple attempts and strategic adjustments to finally secure a victory.
- 6 (33:49) **Character Customization and Build Planning** - After resting, Asmongold upgrades his party's abilities and stats, theory-crafting their builds for future encounters.
- 7 (44:47) **Learning Enemy Patterns - A Strategic Defeat** - Asmongold analyzes a boss's attack patterns, learning that they use feints to bait the player into making mistakes.
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Show Notes
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