Asmongold TV
Asmongold TV

EVERY PlayStation story is the same.. | Asmongold TV

September 3, 2026

AI Summary

5 min read

In a recent episode of Asmongold TV, the host reacts to a video essay arguing that PlayStation’s first-party games have become formulaic, and he largely agrees. The central thesis is that nearly every major PlayStation exclusive now follows the same narrative template: a third-person, cinematic story driven by themes of grief and revenge, often involving the death of a family member. Asmongold pushes the critique further, arguing that this creative stagnation is not an accident but a direct result of the kinds of people making these games—people he describes as “boring, obnoxious millennial theater kids” who lack real-life hardship and mistake sadness for depth.

The Revenge-and-Grief Template

The episode begins by acknowledging the video’s core observation: PlayStation’s recent output is dominated by stories about avenging a dead parent or coping with familial loss. Asmongold rattles off examples to show how pervasive the pattern has become. Ghost of Yotei, the upcoming sequel to Ghost of Tsushima, features a protagonist avenging her family’s murder. The Last of Us Part II is built entirely around Ellie’s revenge quest after Joel’s death. God of War Ragnarok is fueled by the loss of mothers and sons. Even Returnal, a sci-fi roguelike, is ultimately about the protagonist’s grief-related trauma.

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What you'll learn

  • 1 Timestamped Outline
  • 2 (02:01) **Every PlayStation Story Follows the Same Template** - Asmongold reacts to an IGN video arguing that PlayStation first-party games have become formulaic, centered on grief and revenge
  • 3 (03:42) **Ghost of Yotei as the Latest Example of a Tired Formula** - The video discusses how Sucker Punch's new game recycles the same revenge narrative about avenging a parent's death
  • 4 (05:42) **The Last of Us Part 2 as the Trailblazer of Grief-Obsessed Storytelling** - The video traces PlayStation's grief preoccupation back to Naughty Dog's 2020 sequel and the "sad dad games" trend
  • 5 (07:36) **The Pretentiousness of PlayStation's Storytelling** - Asmongold expands on why he finds the grief-and-revenge formula so annoying
  • 6 (10:03) **Returnal and Other Games Follow the Same Playbook** - The video continues listing PlayStation exclusives built around familial grief
  • 7 (11:09) **Why Are All These Stories About Parents?** - Asmongold identifies the root cause of the repetitive storytelling

+ Full timestamped outline available in the app

Show Notes

EVERY PlayStation story is the same.. Asmongold podcast for all of his stream highlights, competitions, reactions & more.

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------------ Keywords: gaming reactions, gaming opinions, gaming news, gaming commentary

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