Asmongold TV
Asmongold TV

Devs cooked with this update | Asmongold TV

August 20, 2026

AI Summary

5 min read

"I Haven't Gotten a Single Two-Handed Weapon Yet"

The first thing Asmongold does when booting up No Rest for the Wicked is spend several minutes in the character creator making a face that looks like his own—"which is scary, considering these characters aren't supposed to look like humans." It's a small sign of how much has changed since the game's rocky early access launch. The game, developed by Moon Studios (the same team behind Ori and the Blind Forest), just received a major 1.0 update, and Asmongold is playing it for the first time in over a year.

The Core Loop: Stamina Dictates Everything

What becomes immediately clear as Asmongold washes ashore after a shipwreck is that No Rest for the Wicked is a game built around resource management, not just reflexes. He starts with a mace and a wooden shield, fighting crabs and bandits in a coastal ruin, and quickly zeroes in on the game's central mechanical tension: stamina.

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What you'll learn

  • 1 (01:27) **Stream Starts: "Devs cooked with this update"** - Asmongold announces he's trying a major update for a game, *No Rest for the Wicked*, made by the studio behind *Ori and the Blind Forest*.
  • 2 (06:00) **Tutorial and First Combat** - The opening cinematic plays, setting up the story of a pestilence on the island of Sacra, followed by the first gameplay sections.
  • 3 (17:00) **Shipwreck and Early Exploration** - The boat crashes, forcing Asmongold to fight his way through the wreckage and onto the island's shore.
  • 4 (25:00) **Cinematic and World Introduction** - A major cutscene introduces the game's central conflict between the church's inquisition and the island's people.
  • 5 (31:00) **Combat Depth and Resource Gathering** - Asmongold explores the island's coast, fighting crabs and bandits while learning the crafting and resource-gathering systems.
  • 6 (39:00) **First Major Loot and Build Decisions** - Asmongold finds a large loot cache, including a two-handed mace, and begins to define his character's playstyle.
  • 7 (44:00) **Difficulty Spike and Death** - Asmongold encounters a large, aggressive enemy and is killed, highlighting the game's punishing difficulty.

+ Full timestamped outline available in the app

Show Notes

Devs cooked with this update Asmongold show for all of his stream highlights, competitions, reactions & more.

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--- Keywords: streaming highlights, gaming podcast, gaming drama, gaming news, twitch streamer, streamer podcast

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