AI Summary
5 min readChinese game studios are proving they can compete at the highest level
The trailer for Blood Message, a new game from Chinese studio NetEase, had over a million views within hours of release. The studio behind it had never made a video game before. The protagonist is a female Tang Dynasty warrior. The graphics are Unreal Engine 5. And the whole thing was announced not at E3 or Summer Game Fest, but by tweeting out a trailer.
The Black Myth Wukong effect
The central argument of this episode is that Black Myth: Wukong was a turning point. Before it, there was no proof that a Chinese studio could make a triple-A game and sell it to a Western audience at scale. After it sold hundreds of millions of dollars, that proof exists. As the host puts it, "Black Myth Wukong was the proof positive that an Eastern studio could make a video game and have it sell in a Western audience, hit a triple A audience, and make literally hundreds of millions of dollars."
That success, combined with the accessibility of Unreal Engine 5, has triggered a wave of investment. The host points to several games announced in the same period: Tides of Annihilation, Wu Chang: Fallen Feathers, and now Blood Message. The studio behind Blood Message had never made a game before. The publisher is NetEase. The trailer alone accumulated over a million views rapidly.
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What you'll learn
- 1 (00:00) **Sponsorship & Introduction to Blood Message** - Asmongold announces a sponsorship from the Chinese studio NetEase for the game Blood Message, reacting to the trailer.
- 2 (00:49) **Black Myth Wukong as a Proof of Concept** - Asmongold argues that Black Myth Wukong proved Eastern studios can succeed in the Western triple-A market.
- 3 (01:54) **Cultural Exchange Through Gaming** - Asmongold praises the mutual understanding fostered by games like Wukong and God of War crossing cultural boundaries.
- 4 (03:26) **First Impressions of Blood Message's Visuals & Gameplay** - Asmongold analyzes the trailer's graphics and style, comparing it to Assassin's Creed and Prince of Persia.
- 5 (05:17) **Narrative Focus and Historical Setting** - Asmongold speculates on the game's narrative-driven approach and its historical setting.
- 6 (07:36) **Tencent's Stake in Assassin's Creed** - Asmongold mentions Tencent now owns part of the Assassin's Creed IP, highlighting Chinese investment in Western gaming.
- 7 (09:06) **The Scale of the Chinese Gaming Market** - Asmongold emphasizes the significance of engaging a billion-person market in triple-A game development.
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Show Notes
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